This week I’ve made some great progress on the building system. The big task was implementing a snapping mechanic, so all structural components now have a number of snap points, where they can connect up together. So far, this allows you to make large floors by snapping smaller bits together. Floors are also now actually part of the world, so the people stand and walk on them, whereas before they just walked straight through them. Now that the floors are sorted, It’s time to start putting up walls!