This is a multiplayer game, so here are some of my suggestions on how to run it. There are some viable options that I personally think would work well.
- Cloud servers
Much like TBH cloud servers, an Ambience server is purchased with in game currency (or IAP), and hosted with such. It can be set to private, public, or searchable in the UI.
- LAN servers
Just like Minecraft’s LAN server. If you don’t know how that works, here’s a link.
- Ambience servers
The best solution of all, IMO, Ambience servers are similar to FPS MMO games. A server is bought and hosted in a certain region, with multiple of them hosted around the world. Your ping is lessend by joining a server close to you. Each server is expected to players generally speaking the language of the area in voice chat and text chat.